Roadmap

Wiki Structure
 * Gameplay
 * Creatures
 * Creature List
 * Map
 * Scenario
 * 7 Different scenario locations
 * Describe each area, as well as farmable units for each
 * Include info from Rubix about XP farming (link to it and keep it on a separate page)
 * Include achievements farming link (keep actual info on separate page)
 * Glyph Dungeons
 * Benefit
 * Wrath
 * Strength
 * Description for each dungeon w/ main caveats of fighting them. Don't provide solutions, just illustrate the difficulty/strengths of each boss
 * Describe glyphs obtainable from each,
 * Include boss stats each wave as well as tower abilities (use wip.mm-eg.farm, it has dungeon wave info)
 * Tower of Trials
 * General description, as well as outline of rewards
 * Include drop rate of fragments (needs to be parsed from game files)
 * Tower of Elements
 * General description and drop table. Include tower effect info
 * Tower of Houses
 * General description and drop table. Include tower effect info (for each element)
 * Event Dungeons
 * Trials Dungeon
 * Table of rates as well as boss stats
 * Faceless Library
 * exp gain per level
 * Cant remember rest
 * Guilds
 * Quests
 * List of quest categories/cost, and crystal spent(or seals)/raid point
 * Raid
 * Stats of bosses on each wave alongside their abilities
 * Highlight difference between NM and ADV (escape rate and death of units)
 * Glyphs
 * Description of each glyph type (perhaps link somewhere to Sigma's glyph logic map)
 * Chart w/ substat possible rolls
 * Buffs/Debuffs
 * Comprehensive chart of debuffs, as well as their counter or little known info about them (like the fac that lifesteal passes through shields, dodge, etc)
 * Guides
 * New Player Guide
 * Work w/ sigma to make his guide concise and post here. Perhaps include step by step checkpoints of progress
 * Mid- Game Goals
 * Get feedback as to what these should be
 * Farm floor 10 reliably in all glyph dungeons
 * Complete ToT Adv
 * Tools
 * Dmg Calc
 * Glyph Maximizer
 * Community
 * Community